The Crystal People
Sticky little buggers
The Crystal People are a silicon based life form about 3 foot tall, with no limbs and a
metallic color. They have two large glowing eyes in the middle of their polyhedron form.
They have no appendages and two large glowing eyes in the center of their metallic
colored, polyhedron form. Due to their lack of appendages the Crystalline People have
developed telekinetic mental abilities to compensate. This mental prowess has allowed them
to build and fly starships.
The Crystalline People did not evolve like the other races in the Echo Cluster. Where
most of the other races evolved from living organic material in a cosmically short period
of time, the Crystalline People evolved from rocks and it was a very long process. The
Crystalline People are believed to be the oldest of all of the races, based upon the
believed start of each of the races.
The Crystalline People started out as large nodules of silicon clumped together in the
deserts of their homeworld. These small clusters of silicon, over time, started to
accumulate and store energy from the sun that the planet was orbiting. As their homeworld
was drawn closer to the system's sun, the clusters of Siliconoid material started to grow
in size as more energy from the sun was processed. These clusters of silicon eventually
began to grow and generate their own electrical impulses. These impulses resembled the
electrical impulses seen in humanoid brain activity. It appeared as though these silicon
clusters were starting to develop into a life form.
Eventually, in a process that took millions of years, the silicon clusters evolved and
grew into living creatures. These life forms started to develop social and scientific
skills. After a few millennium these life forms were becoming just as advanced as all of
the other races in the Echo cluster. They developed space travel and the capacity to make
and command warships. This was when this race became known as the Crystalline People. At
first the Crystalline People concentrated their efforts on building small and medium
battleships, not necessarily suited for direct combat. To take on hostile races, the
Crystal People developed a unique method of warfare: the dreaded webmines. Rather than
fighting their enemies, the Crystallines prefer to trap enemy ships and drain them of
fuel. After successfully eliminating several alien races in this manner, the Crystal
People enlarged their territorial expansion and took out numerous alien civilisations.
But then they stumbled on to the Federation. Attempts to capture the Federation
flagship in webmines failed just barely, and many believe this incident was the reason the
Federation developed their refitting capabilities. Set back by their first unsuccessful
attempt to trap an enemy ship, fear struck the hearts of the Crystalline leaders. They
decided to be more careful, sit back for a while hiding behind their webmines and at least
develop some warships capable of putting up a fight. By now, the Crystal People are ready
to take on anyone and they are determined to prove this in the Echo Cluster.
Race advantages
The Crystal people, contrary to all the other races in the Echo Cluster, thrive on desert
worlds. They have their highest population growth rate on planets with a temperature of
100 degrees and can sustain the largest populations on those planets. Additionally, the
Crystalline People can somehow sustain relatively large populations on arctic planets. For
every one degree, the Crystalline People can sustain a colony of 1000 colonist clans.
Race disadvantages
The Crystal People don't have any really big disadvantages. The Crystal shiplist is pretty
balanced, although like many other races the Crystal People have no real heavy battleship.
If push comes to shove they may have to use up to three ships to kill a single enemy ship.
Their economic situation is perhaps the Crystal People's biggest problem. They have no
economic advantages, and most of their shipdesigns use a lot of the relatively rare
molybdenum metal.
Special mission
The Crystals can lay webmines, used to trap enemy ships and drain them of fuel. Next to
normal minefields which mainly cause damage to ships, this gives the Crystals a very
effective way to defend their empire and a fearsome offensive weapon. Webmines cause a big
drain of fuel to enemy ships if they hit a webmine, and also drain fuel from enemy ships
that are stuck inside the webs. Together with the Crystalline ability to towcapture
fuelless enemy ships by sending over a boarding party this gives them the option to trap
and capture enemy ships, and also provides them with control over the battlefield for many
tactical options.
Main battleships
Most of the Crystalline ships are designed to lay lots of webmines and have large
cargoholds combined with a medium weaponload, but the Crystal People have two serious
battleships in their fleet. The Diamond Flame Class Battleship has six torpodotubes and
ten beams, which combined with the Crystal Thunder Class Carrier forms an effective
combination to take on enemy ships. The Emerald Class Battlecruiser, which seems to be
designed primarily to lay huge webmines and move cargo, can serve as a medium battleship
but when it comes to real fighting the Crystals have to rely on their Diamond Flame and
Crystal Thunder.
Special ships
The Crystal People have one shiptype with a terraforming device built into it's hull. The
Onyx Class Frigate will heat up a planet's temperature to a nice 100 degrees, which suits
the Crystals just fine and makes the planet virtually useless to most other races.
Gameplay in short
Their combination of a decent shiplist and infamous webmines give the Crystal People a
variaty of playing styles. Some people like to be agressive early, using medium
battleships and medium webmines to disrupt enemy activity and gain the upper hand. Others
seem to prefer relying on webmines as a defense and letting the enemy come to them, like a
true spider in a web. It does take some skill and planning to build up a proper economy
for the Crystals to build their ships and webmines, and the finer details of trapping
enemies in webmines with no chance of escape require some extra reading, experience and
intelligence. Once the Crystal People start capturing enemy ships next to their own
shiplist, they can become really terrifying.
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