Chunnel
The Firecloud Class Cruiser is able to open up a Chunnel through space. This
can be disabled by the host. Chunneling can only occur between two Fireclouds of
the same owner. While only the Cyborgs can build the Firecloud, any race owning
two (or more) Fireclouds can perform a chunnel. Chunneling follows a number of
rules and conditions:
Fuel
To open a Warp Chunnel a Firecloud needs to have at least 50 Kt of fuel. The
destination Firecloud must have at least one kiloton of fuel onboard. When
chunneling, the Firecloud that initiates the chunnel burns 50 Kt of fuel.
Warpsetting
Both the Firecloud initiating the chunnel and the Firecloud it wishes to chunnel
to need to have their warp factor set to zero (0).
Friendly Code
The friendly code of the chunneling Firecloud needs to be set to the ID number
of the Firecloud it wants to chunnel to. To chunnel to a Firecloud with an ID
lower than 100, the first or first two characters of the friendly code should be
set to 0. For example: to chunnel to Firecloud #4 set the friendly code on the
chunneling Firecloud to "004". To chunnel to Firecloud #58 set the friendly code
to "058".
Fireclouds may neither be under towlock nor be towing
A pair of Fireclouds can not use a chunnel if any ship with fuel locks a tow beam on either one, the warp speed and
waypoint setting of the ship locking the beam do not matter. A firecloud is also
unable to participate in a chunnel if it is towing another ship, even if it's
sitting still at warp 0. Being dragged by an Ion storm does not prevent Fireclouds from engaging in a chunnel.
Range
The minimum range of a chunnel is 100 lightyears.
The Chunnel
Once the Chunnel is generated the Chunneling Firecloud moves into the Chunnel.
This causes the Chunnel to collapse. As the Chunnel collapses it pushes the
Firecloud (and most other starships that were in the same point is space as the
Firecloud) along in front of it as it collapses. This movement expends uses no
fuel on the Chunneling starship(s), since they are being pushed along by the
collapsing Chunnel (subspace temporal rift).
Chunneling happens as part of the movement phase of the host. It is the last
segment of the movement phase. So it is possible for starships to move to the
Firecloud before it Chunnels and then move with it.
All ships belonging to the owner of the chunneling Firecloud that are at the
same point in space as the chunneling Firecloud will chunnel along,
regardless of their mission, warpsetting or heading and whether they have fuel
onboard or not.
Other races chunnel along
Ships belonging to races other than the owner of the Firecloud that are at the
same point in space as the chunneling Firecloud only get chunneled along if they
meet one or more of the following criteria:
- They have the same friendly code as the chunneling Firecloud - their
friendly code is the ID number of the Firecloud that is being chunneled to
- Their warpspeed is zero
- They have no fuel
- They are cloaked
For Example: Of a fleet of enemy ships that warp onto a planet that is hiding
a firecloud with its chunnel engaged only the ships with a warp speed of 0
will enter the chunnel. The only ships that can move onto a planet with a warp
speed of 0 are ships that are being towed. None of the non-cloaked ships that
moved their under their own power will enter the chunnel, but any ships that
they are towing will. Any cloaked ship that reaches the
planet in the turn the chunnel is activated will chunnel along, regardless of
it's warpspeed.
Coming out of a chunnel
Any ship exiting a Chunnel will not have any shields.
Cloaked starships moving through a Chunnel will remain cloaked.
Chunneling happens in order of ship ID, so it is possible to have Firecloud
56 chunnel to 164 which after 56 has arrived chunnels to 219, for example. As
long as both #56 and #164 have at least 50 Kt of fuel, and ofcourse none of the
Fireclouds may be towed or have a warpsetting greater than 0.
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