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Dark Sense This is a so-called 'mission 9', a race-specific special mission. All special missions (rob, hiss, build fighters, selfrepair, dark sense) are executed in order of ship ID. That is to say that Host checks each ship from ID 1 to 500, and per ship checks if that ship should perform a special mission or not. So Lizard ship #16 would hiss before Privateer ship #237 would rob it, but that Privateer ship #237 will rob Lizard ship #418 before that ship would get around to hissing. The Evil Empire can dark sense ALL planets within dark sense range that have enemy colonists, except for Rebel-owned planets. The Dark Sense is unable to find the Rebels. The Dark Sense is a mission that all ships owned by the Evil Empire can do. When their mission is set to Dark Sense any information that the ship discovers will be sent to the player as a message that turn. The Dark Sense can not be blocked by defenseposts or anything else. A typical Dark Sense message looks like this:
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