Addons
There are several Addons available for VGA Planets, offering players new possibilities
as well as adding both diversity and difficulty to the game.
Addons often involve the use of special friendly codes and any action that ships,
planets or starbases undertake as a result of the addons is executed in either the
auxhost1.ini, auxbc.ini or auxhost2.ini phase of the hostrun. Addons often include objects
that move to or are positioned in deep space, displayed as UFOs.
Each addons comes with it's own documentation, which often states very clearly which
particular action is executed in which phase of the hostrun. Adding all actions of all
available addons is way beyond the scope of these pages, so if you have any questions
concerning addons in your game I suggest you contact either your host and/or the maker of
the addon.
UFO objects
Many addons use UFO objects to display objects added to the universe. Deep space missiles,
asteroids, wormholes, obelisks, jumpgates and anomalies are some examples. Each of these
UFOs represents different objects, with different functions and characteristics. Winplan
users get these UFOs displayed directly on the starchart. If you use the DOS version of
VGA Planets or VPA, the host needs to run a program like UFO4DOS or UFO4VPA. This program
will generate messages concerning UFO positions, so you'll know where they are.
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